New technology: Minecraft bans NFTs, contrary to the “spirit” of the game

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New technologyMinecraft bans NFTs, contrary to the “spirit” of the game

For those responsible for Minecraft, published by the Swedish company Mojang Studios, NFTs “can create a pattern of scarcity and exclusion that conflicts with the rules” of the game.

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Minecraft video game publishers have announced that they will no longer accept NFT, these certificates of ownership of a digital object, considering them contrary to the “spirit” of the platform. According to a blog post published on Wednesday evening, some users of the game are resorting to the technology of NFT, very popular for 18 months, to sell elements created on the platform. These include “skins” (skins), which allow, among other things, to modify the appearance of his avatar, his physique, but also his outfit and the accessories he may wear.

These creations can be purchased on the platform, via Minecoins, Minecraft’s virtual currency. Minecoin is acquired in exchange for traditional currencies, such as the dollar. For those responsible for Minecraft, published by the Swedish company Mojang Studios, acquired by Microsoft in 2014, NFTs “can create a model of scarcity and exclusion that conflicts with the rules and the spirit” of the game.

Risk of encouraging “profit”

NFTs, or Non-Fungible Tokens, associate a digital object – image, video, text, or piece of music – with a certificate of authenticity that guarantees official ownership to its sole holder. The use of the NFT, which can only be associated with a single owner, thus contravenes, according to the publishers, the “spirit” of Minecraft, namely that of “a community where everyone has access to the same content”.

Officials are also concerned that the emergence of an NFT marketplace in Minecraft will “encourage profit” and “distract users from the game.” They also point to the risk of manipulation and fraud, already seen with some NFTs, the price of which is artificially inflated.

Best-selling game in history

The publishers of Minecraft also indicate that they do not plan, in the short term, to allow the use of chains of blocks (“blockchain”) technology on which the NFTs are based in particular, even if they reserve the possibility of changing notice later.

Minecraft is the best-selling game in history, with over 200 million units sold. Several actors in the world of video games have positioned themselves against the use of NFTs in this universe, in tune with many players, who see it as a mercantile enterprise.

(AFP)

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